Showing posts with label procrastination. Show all posts
Showing posts with label procrastination. Show all posts

Tuesday, May 26, 2009

Back on track after a brief interlude

For whatever reason, this month began with a lot of stressing out, a lot of self-pity and negative feeling about the LARP project. I don' want to get into that right now, really, but it took me a while to get started actually working on the May LARP. And that procrastination there also meant that I was avoiding writing anything here about how it was all going.

Luckily for me, a weird quirk of the calendar means that I had an extra week between larps this month. The last few games were going off every four weeks, and now enough time spilled over now that I had five weeks to get the May larp ready. And at the same time, the game I have planned this time required substantially less prep work than previous games. So I have actually been spending some time working with Adobe InDesign to make some nice looking documents. This is a big improvement over previous month's Word documents, at least in my own opinion. Don't believe that it's a big improvement? go look at this character that won't get used and see for yourself.


At this point I have a few last bits to finish, and some more cleaning around the house, but everything should be ready in time. And hopefully it will all work out well. I have one or two reservations going into the game, which I might discuss after the event is over. That's only a few days away at this point, so we don't have to wait long.

Monday, February 16, 2009

Procrastination sets in earlier than I had hoped

I’m at a point where I’m procrastinating against writing stuff or the February LARP. I expected this to happen, but hopefully this month will be the hardest one: I had all the time in the world to write the first LARP (and actually took a month and a half to do so). But the second LARP has to fall in the real month-long schedule, if I want to keep things on track. And since it’s the first one actually written in a month, I haven’t developed a set of habits for doing so.

But my procrastinating doesn’t help. Nor does losing my USB drive and my written notes for the game. Hopefully, I can reconstruct things. And hopefully, having to rebuild the game from scratch in two weeks will leave me better prepared for future months. One thing that has helped is the announcing the LARP well in advance, which means people are unconsciously reminding me about it whenever they RSVP. Which puts social pressure on top of the personally established system of deadlines. Social pressure might be more effective as a motivator to get me writing than anything I could do myself. And getting myself to write things and run things and try out new things and do some non-D&D based gaming is basically why I’m doing this LARP-A-Month project anyway.

But the longer I write this post, the less time I spend writing up time travelling Swedish superheroes. So off to adventure.